Short Stories and Tall Tails
- Race: Tiefling
- Alignment: Neutral Evil
- Class: Bard
- Languages: Common, Infernal
- Personality Traits: Always looking for ways in which to improve her situation or gain an advantage.
- Ideals: Personal Gain. Not always just her own – those who she trusts she will fight to improve their lot, too.
- Bonds: Escaping the ghosts of her past.
- Flaws: Criminal history. Wanted in many places and cannot help but get into trouble.
Kallista was born to the streets of Mar’Zuul, City of the Shimmering Spire rising out of the hot desert sands on the shores of the Glimmerdeep Sound. A childhood of poverty in the dank, lower echelons of the arcane city and an adolescence sold into indebted servitude to the Thieves Guild – these were her meagre beginnings, but she would be damned if they would be her end. The lower city was populated for the most part by humans, and the superstitious and fearful Master Thief at the head of the guild kept “the devil child” under lock and key, working the books and forging documents – tasks which would not unduly encourage her innate arcane talents.
Many years of good work earned her respect in the guild, and respect raised her station. By the time that she was an adult, she was the head of a new Guild, forged by her own hand. She had taken of the identity of Aritish, an expert in Ancient Arcane Instruments (or so the paperwork would say) and celebrated musician, stationed within the Shimmering Spire. Here her days were surrounded by Tiefling Warlocks and Arcanists toiling endlessly on infernal machinery and mysterious devices of metal and stone which would reveal secrets of the stars beyond the ken of mortals. It was the perfect front for her guild, who specialised in the forgery and sale of arcane artifacts to gullible wizards the world over.
But it was too good to last. One indiscretion too many, one deal gone wrong and it all collapsed like a house of cards around her. As the militia bashed down her door she had a moment of blind panic and flames burst forth from her hands, devouring the room like ravenous hounds. Militia, friends and decades of research burnt to a cinder. She fled down into the slums of the lower city and then beyond, into the wilds of the world. There to escape her past – and the militia and spurned former guildmates out for her blood – and find a new and lucrative business venture for her alter ego.